This game is built by me using the Unity game engine with the help of MSU's course on Coursera.

Modifications:


1) UI and Sounds

The UI of the game has been updated, including:

  • New fonts
  • Modified menus with new colors and buttons
  • Health bar
  • Lives notifier
  • Power-up notifier
  • Game music for each level
  • New sound effects

2) Game Mechanics

Various power-ups have been added:

  • Fire rate power-up, which increases the player’s fire rate
  • Speed power-up, which increases the player’s movement speed
  • Health power-up
  • Maximum health power-up, which increases the player’s maximum health by one
  • Lives power-up, which adds to the total lives the player has before it's game over
  • Invincibility power-up, which protects the player from any damage

Progress

  • Various levels with unique designs and increased difficulty
  • New obstacles that can cause damage to the player

3) Graphics and Visuals

The visuals and graphic elements of the game have also been updated, including:

  • Updated projectiles
  • New obstacles and objects with improved designs to make the game feel more alive
  • Visual effects and sound effects

Credits:

Created by Mohammad Jada
Published 1 day ago
StatusIn development
PlatformsHTML5, Windows, macOS
AuthorMoe2
GenreShooter, Action
Made withUnity
Tags2D, Arcade, Indie, Space, Unity

Download

Download
Windows.zip 210 MB
Download
MacOS.zip 220 MB

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