This game is built by me using the Unity game engine with the help of MSU's course on Coursera.

Modifications:


1) UI and Sounds

The UI of the game has been updated, including:

  • New fonts
  • Modified menus with new colors and buttons
  • Health bar
  • Lives notifier
  • Power-up notifier
  • Game music for each level
  • New sound effects

2) Game Mechanics

Various power-ups have been added:

  • Fire rate power-up, which increases the player’s fire rate
  • Speed power-up, which increases the player’s movement speed
  • Health power-up
  • Maximum health power-up, which increases the player’s maximum health by one
  • Lives power-up, which adds to the total lives the player has before it's game over
  • Invincibility power-up, which protects the player from any damage

Progress

  • Various levels with unique designs and increased difficulty
  • New obstacles that can cause damage to the player

3) Graphics and Visuals

The visuals and graphic elements of the game have also been updated, including:

  • Updated projectiles
  • New obstacles and objects with improved designs to make the game feel more alive
  • Visual effects and sound effects

Credits:

Created by Mohammad Jada
Published 21 days ago
StatusIn development
PlatformsHTML5, Windows, macOS
AuthorMoe2
GenreShooter, Action
Made withUnity
Tags2D, Arcade, Indie, Space, Unity

Download

Download
Windows.zip 210 MB
Download
MacOS.zip 220 MB

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